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Camp Half-Blood RP

Tempered Blades (My Characters' Combat Prowess!)


Akemi Lancaster

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Tempered Blades

Welcome to Tempered Blades, where I (Dusk) keep track of my character's abilities in combat!

I often struggle with remembering what they exactly do sometimes, what they're best in, what they lack in- if they even fight at all,

so I made this to help keep track of how my characters fight!

Feel free to take inspiration from this if you'd like 🙂 enclosed is a template of what I will be using!

Template:

Name:

Years of Fighting Experience:

Abilities:

-

-

-

Preferred Weapon of Choice:

Strengths:

-

-

-

Weaknesses:

-

-

-

Other:

Ranking:

Strength (out of 5)

Speed (out of 5)

Stamina (out of 5) 

Intelligence (how quickly can they think in battle? are they more calculative? do they play dirty? or do they go in swinging?) (out of 5)

Agility (Flexibility, like are they acrobatic? nimble?) (out of 5)

Stats should not surpass 15 total, for balance 🙂 

 

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Name: Akemi Lancaster

Years of Fighting Experience: 3-4

Abilities:

-Can cast an array of spells, being a Hecate kid

-Can summon fire, not as powerful as a Hephaestus kid but can cast fire magic

-Can conceal presence, making it harder to be detected

-Can manipulate shadows, has the ability of Umbrakinesis 

-If strong enough, she could summon Greek fire

-Can freeze things, briefly, not as strong as any child of the Big 3 but enough to make people slip on a puddle of ice

Preferred Weapon of Choice: A Celestial Bronze tachi, nicknamed Arashi (Tempest) and an extra Celestial Bronze wakizashi (smaller, like a knife)

Strengths:

-Very skilled in spellcasting, can cast up to 10 different spells (not at once) without exhaustion

-Agile, years of avoiding others have allowed her to be quick on her feet and good at escaping

-Her umbrakinesis abilities give her an edge sometimes

-She can use a tachi sword rather well

-She is observant and intelligent

Weaknesses:

-She is not strong, often resorting to a specialized sword used for stabbing, slicing, etc.

-When using Umbrakinesis, the shadows 'infect' her, causing extreme chills and muscle cramps due to their darkened nature, and if she controls them too much, she could very easily be left vulnerable to attacks.

-She lacks experience in other weapons.

-She lacks full contact combat abilities, such has hand to hand. She often results to more of an 'assassin' kill to avoid fighting others head on, as she could very easily lose. 

-She is not aware that Hecate kids can manipulate the Mist, and thus, is very bad and lacks all experience in it.

Other: Akemi is not the best at swordplay, but she definitely could fight less experienced monsters and such if given the chance. Her abilities are at their best during the full moon, as it is when shadows are at their wildest, and when her magic courses through her veins.

She had almost neglected non-magical combat entirely, relying on magic perhaps a little too much, which can lead to her being easily defeated by disarming her with her sword and combating her in a more sunny area, which weakens her umbrakinesis as well as her overall magical prowess.

She does not know Mist manipulation is a thing, therefore lacking experience and knowledge in that area, but she is by no means a pushover and can hold her own, but not for long in some circumstances.

She can summon fire, bring forth ice, conceal presence, cast a magical barrier, and manipulate and levitate things through minor telekinesis. If casting too many spells in succession, casting too many spells at once, casting more than 10 spells in a day, and 30 in a week, she begins to receive extreme headaches, fatigue, chills, and nausea/dizziness, and if she keeps pushing herself, she could lose her ability to cast spells entirely for days, weeks, etc.

Outside of her magical abilities, she is very acrobatic and quite fast, great at spying and stealth missions, but lacks strength and proper battle intelligence as she always goes out of her way to not combat others, sometimes not fighting them entirely, slashing throats before clashing blades.

She is currently learning to shadow travel with her abilities, if she even can... 

Ranking:

Strength 2/5

Speed 3/5

Stamina 3/5 

Intelligence 3/5

Agility 4/5

 

Edited by Akemi Lancaster
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Spells Akemi can Cast:

(All of them require an incantation as she is casting them)

-Pyrokinesis: Akemi can create small balls of fire in her palms, thrown and scattered like baseballs that can combust upon destruction or contact. She uses them as landmines and further more, blasts/flashes of heat that can stagger opponents. It can easily be retaken control of by any other demigods with pyrokinetic powers.

-Hydrokinesis: The kind of spell she has the least amount of practice in. She is by no means powerful in it, but she can manipulate water by moving it, slowly, and can explode plastic water bottles with enough concentration. But it's mostly limited to water gun force amount of spurts in the face. 

-Aerokinesis: She can stir up a wind powerful enough to cause a breeze and carry leaves on the wind. She uses it to often kick dirt and dust in people's faces to blind them, or to blow people/smaller enemies back. Anyone with Aerokinesis can easily overpower her.

-Cryokinesis: She can emit an icy frost from her hands, frosting water on the ground into a trip hazard, or a simple icy beam that can definitely cause icy damage to an opponent, or create ice cubes as a little party trick

-Electrokinesis: She is capable enough to summon sparks of electricity that can hotwire cars, power objects, etc. She can also cause sudden shocks to people if she gets her hands on someone. 

-Telekinesis: She can levitate objects, repel objects with magical force, redirect the trajectory of certain objects with her mind and incantations. She cannot levitate things that weigh more than half her body weight, so say, people. But she can levitate people and objects if they fit that criteria.

-Energy Blasts: She can emit bolts of magical energy that take on a violet/dark purple hue, that can stun people, hurt enemies (it feels like firey burns/stinging/stabbing pain) 

-Binding: She knows a very effective binding spell that can tie down and bind the bodies, hands, legs, wrists, of any human. Monsters, it's harder to maintain but still possible.

-Force Fields: She can generate a quick force field bubble that can break easily, but it takes a lot more than a punch and a swing of a sword to break.

-Concealment: She can conceal her presence with ease, along with others.

-Healing: She is, by no means, a healer like an Apollo kid, but with a few uttered words she can stop bleeding of wounds to prevent them from getting worse.

Umbrakinesis: While her abilities limiting to Mystokinesis are rudimentary at best, her control and manipulation of shadows is very easily her strongest. She can use shadows like a "curtain of invisibility," and as long as there is the cover of the night or darkness, she could become virtually invisible to the naked eye. She can manipulate shadows like whips and ribbons and ropes, binding people, disarming people, or can trap people in shadows. She can solidify them slightly, to deflect projectiles, but they cannot support her weight. 

Spells she has yet to learn:

-Chronokinesis: Far into the future, she can cast a spell that can temporarily slow time for 5 seconds. Mostly to get away.

-Chlorokinesis: She's currently working to see if flowers will grow at a spell's command. She, cannot, in the future, grow or manipulate anything bigger than a bush.

-Mist Manipulation: Unaware that these abilities exist, Akemi will soon pour a lot of effort into mastering this form of magic and will go to great lengths to do so... 

-Improvement Amongst Elemental Abilities

 

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